Craftworld Eldar VS Dark Angels - 8th Edition Warhammer 40K Batrep - 1,500pt

by: The Glacial Geek

Download this transcript

Transcript:

[0.0]
[Music] welcome ladies and gentleman to another glacial geek valerie pores I am Phil the glacial geek coming to you here from Savannah lion games in Pooler Georgia where I will be fighting a 1500 point battle between my dark angels and Kyle's Eldar he is running the BL tan so the story that we've got going on here is that the Imperium had taken over this planet and had taken over this planet and had moved into to take it for the for the Emperor and it turns out that this was millennia ago a BL tan planet and the bl-10 finding out that the the monkey had moved in onto their planet decided that they wanted it back even though they hadn't been on this planet for many many years they still wanted it back because it was theirs and that's just the way it is so they moved in and took over the planet and we're reestablishing it as they BL tan planet and the dark angels were sent in sent in a very fast force to go see if they could strike quick and and and get them off the planet before they could re-establish themselves and control of this planet so today we are going to be playing that's the story we're gonna be playing we are going to be playing frontline warfare which is one of the new the new missions from chapter approved it is actually the first of the males of the sari eternal war missions that are going on so what happens in this one is that there are four objectives one back here in my deployment zone two in the middle there that we place and then one back in his deployment zone which is back over there and they are worth at the end of the game they are worth one point if it's in your deployment zone two points if it's in the middle two there and it's worth four points if you control the one in your enemies deployment zone so that's the story and that's the mission that we got going on before you go any further though let's show you the two armies are going to fight in that today so for the dark angels I'll be running an outrider detachment leading off the detachment is an interrogator chaplain on a bike and a librarian on a bike with a force sword we have a five man bike squad with two plasma guns we have a seven man Black Knight squad we have a dark shroud with a heavy bolter we have an attack bike with a multi melter we have to land speeders one with an assault cannon and a heavy Boulder the other with an assault cannon and a heavy flamer we have a Raven wing Apothecary and last but not least we have a dark Talon and for the Eldar running built and he'll be running a battalion leaning off that battalion we have an autarky runner with a laser Lance and a Farseer with a shuriken pistol and singing spear we have two five-man die Avenger squads both with Avenger scherk and catapults and plasma grenades and one has an X arc with two catapults we have a 10-man Guardian squad with shirking catapults and the support weapon with star cannon we have six striking scorpions with chain swords manda blasters and shuriken pistols and the X arc has a scorpions claw we have six howling banshees with power swords and shuriken pistols and the X arc has an executioner we have an eight-man squad of warp spiders with death spinners and the X arc has two deaths pinners we have four shining Spears with laser Lance's and the X arc has a star Lance we have ten swooping Hawks with the last blasters and the X arc has a Hawks Talon we have to wave serpents with twin scatter laser sure King cannon crystal targeting matrix and spirit stones and last but not least we have a crimson hunter x Ark with two bright Lance's and a pulse laser all right so those are the armies going to be fighting going over deployment now we've got my attack bike on the right here along with the to land speeders there are separate units but they're just deployed over here together I've got my bike squad here I've got my dark shroud I've got my pot to carry my interrogator chaplain and my librarian behind a squad of the Black Knights and I've got my dark talent up over here go down a deployment now for the Eldar we've got his ex Ark flyer over here we've got a what's it called wave serpent and inside of there are the howling banshees right he's got his guardian squad all up in that building over there we've got the Oh what did the sky no shiny Spears over here surrounding his Farseer oh sorry that's a party given all this xeno stuff right I can't do it so that's his ought arc on the skywriter there then we've got his other he's got his other wave serpent over here inside of there are the two dire Avenger squads and the and the Farseer got a ride that time and then in reserves he's got like everything else he's got he's got a swooping Hawks he's got his warp spiders and he's got his striking scorpions so yes as of right now the Eldar will be going first unless I can seize the initiative looking for a sermon I feel first good start alright so we will come back to you after movement phase 4 the Dark Angels here on turn 1 alright movement phase 4 the Dark Angels here on turn 1 my bikes back here Stood Still he advanced up there I rolled a 1 for his advance and then it's been a command point to re-roll it rolled another one so that's where he stands these guys all advanced up that way he moved up over here these guys all moved up over that way and that is it for the movement phase so we will come back to you with the psychic phase alright so the first thing he's gonna do is he's gonna cast smite onto these guardians over there so looking for a 5 ooh getting it with an 11 do you want to try the knight you have any oh you don't have always inside so much Tigers inside there so d6 mortal wounds 3 mortal wounds and now he's going to cast a version onto his shining spears over there that does not go off so we will come back to you with the shooting phase all right start on the shooting my attack bike is going to attack into his wave serpent over there so the green is going to be the multi melter black is going to be the bolter god sorry twin bolter so these are going to be hitting on the vultures gonna be hitting on threes and the what we call it multi melt is going to be hitting on fours because he moves alright that's what I like to see strength eight some wounded on threes wounded on fives alright so we've got one regular and then one AP - four okay three up nope so that goes through so he takes one wound from this and then this is going to be D six wounds OD 6-1 because the service shield is it to a minimum of one all right so D 6 - 1 2 so it takes one wound from that - so two wounds on you and he's got two spirits known saves I know so those both going all right so now my my ooh landspeeder here is gonna fire into his guardian squad there he's going to spend one command point on his celestial shield which gives him a 4 + envelope for the rest of the shooting phase and now his ought arc has the ability to on a roll of a 6 gain back that command point no so he doesn't get it back but he does have a 4 up in full save so now I've got six shots from my assault cannon hitting on fours because I moved all right wow really good these are strength 6 so wounding on twos alright so we have four wounds ap minus one so four of Eatonville save makes two of them so to go down all right so now my other Lance Peters gonna fire into its guardian squad their greens are going to be the assault cannon blacks are gonna be the heavy bolter hitting on force because of him moving alrighty wow that is that is real special I'm doing well here so the greens are gonna be wounded on Tuesday XR gonna be wounding on threes alright alright so we've got four AP minus one so these are going to be four four ups yep for four ups makes one of them so another 3r did yes alright so now my black nights are gonna fire into his shining Spears over there he is going to spend 2 command points on lightning fast reflexes which is for any friendly as suriani infantry or as oriani unit that with the fly keyword and he's gonna be -1 to hit so he's gonna try to see if we can get them back so he's got to d6 looking for sixes nope does not get them back but now because I've advanced and because he's -1 to hit these guys are gonna be hitting on fives and I told him I am NOT supercharging so I'm not gonna be killing myself on threes so here we go looking for fives I got a few yeah actually was really good that you got there's a lot of force in there that you uh that you would have been hit with so we've got five hits strengths 7 so wounding on threes alright so we've got four wounds AP minus three four up in vol against shooting so for four ups making two of them alright so now my dark talons gonna fire he's gonna fires hurricane Baltar's into the shining Spears and he's gonna fire his rift cannon into his into his wave serpent over there so I'm gonna go with the the hurricane vultures first into the shine Spears he's in rapid-fire range so I've got 24 shots that are coming here because he's got two hurricane vultures on him so he's gonna be hitting on fours because he's - one two hit because of that stratagem that he played there oh that's a lot of a lot of threes in there we'll come back to you with that alright so now their toughness for strength for so wounding on fours eighty we've got three wounds so three there in covers so City 3-2 ups right through three are there four up armor alright so three three ups makes two of them so one did it take someone not dead robber oh and now the Rifkin is gonna fire into his wave serpent over there so d three shots three shots these are gonna be hitting on force because it's heavy and he moved and the the wave surfing has fly so my strafing run doesn't come into effect so three shots hitting on fours I got two hits strength ten so wounding on threes that is two wounds I'm gonna spend a command point on that one of course so we got one wound AP minus one once again all right so it's ap minus three so you get six up no goes through so that's three damage and let's go through damage because of the wave because it's minus one there so let's see if my the law of sea of the Spirit stones nope so that goes through so he's got two damage because of he had the the serpent shield and then those were the spirit stone try to saves so now we're gonna see if the rift vortex takes effect with a four it does we'll come back to that all right so it's additional d3 mortal wounds to mortal wounds so he's got his - nope no the spear stones did not save its own additional two wounds and now my regular wing apothecaries gonna fire into his singing Spears over there hitting on fives getting one hit made a difference that makes one so one hit looking for a 3-2 wound nope no there alright so that is it for the Dark Angels turn here at the end we just have the one morale test on to his Guardians there they lost eight eight plus six that's the six that you were looking for before it's four six so that is that squad runs away and that is first blood and we'll come back to you after movement phase where the elder here on turn one alright movement phase here for the elder in turn one his flyer flew up this way and then used vector dancer to turn over this way his howling banshees got out of the wave sir from there the wave serpent stayed still back there all of his bike guys are coming up they're looking on my poor poor Porter dark black nights then he got his the dark nights I'm his tire Avengers got a supernova they're moving up over this way along with the Farseer his Wharf spiders dropped in over there his his striking scorpions dropped into cover over here and surprise and then his his swooping Hawks thank you Zubin Hawks dropped in over this way that's it for the movement face at the end of the movement phase if they when they drop in or is it like when they drop in or if they've moved over a unit during the movement phase they can choose a unit that's within 12 inches so he's gonna choose my attack back there and he gets to roll a die for every model in the unit so in this case it's just one and on a six it causes a mortal wound so looking for six no not getting it so that is it for the movement AIDS we will come back to you with the psychic phase nice to starting off he's going to cast doom onto my bikers over there so looking for a seven nope not getting it he's got rules of the Farseer he gets to reroll that oh and he does get it so they are doomed oh I get your diet yeah so I'm gonna try to deny it so that's the seven because I really don't want them just 24 yeah so I don't want it to be doomed but he's not within 12 so don't get +1 to this so I'm looking for a looking for an 8 on the roll oh so close yeah I'm gonna spend a command point to roll that yeah and now he is going to smite into my land speeder they're cool 11 so d6 mortal wounds getting four mortal wounds whoa alright so now his swooping Hawks are gonna fire into my attack bike he's got thirty four shot 36 shots with the strength three guns that they've got there they're gonna be going in so he's gonna roll twenty at first and then will come back with the other one so looking for threes to hit all right we'll come back to that all right and these are strengths 3 so wounding on fives we've got two three six so we're gonna do I'll just do the six days for that may as well so six three a PE nothing so six three up saves make all but one and then the other sixteen hitting on threes alright fair number misses there and now wounding on fives we've got one two so two three ups and I'll make them both whoo and now the X arc he's got a strength what is his strength five weapons so these are going to be wounding on fours getting one AP nothing so three up nope he takes a woman's and now his striking scorpions are going to shoot into him we're gonna do the regular guys first right oh it's all the same so they've all got the same profile these are sure can weapons so BL tan lets him reroll ones for this so these are gonna be hitting on threes reroll in ones bunch of two's that's rough strength strength force looking for fives I got two wounds a PE nothing so two three ups failed one and now he's warp spiders are gonna fire 3 and the X are gonna fire into my attack bike and then the other four gonna fire into my land spear there these are the ones into the attack by kitten on threes alright these are not are these shirtkin nope not shuriken so now wounding on five Oh string six so wooden on threes okay so we've got one two three four yeah so we've got four AP - nothing so for three ups woof I failed enough for him to die and now the other guys are gonna fire into my landspeeder over here so hitting on threes not reeling ones cuz the aren't shuriken and now wounding on string 6 so wounding on string 6 fours that's right so it's one wound but it is AP minus four so that just goes through it's just one damage alright one damage so now the squad on the right they're gonna fire into my land speeder this is the one with the X arc so he's got two of these so these are gonna be hitting on threes who know once well yeah ya know I was looking for a bright side there was none there these are strength strength for so looking for five so wound we got one two wounds no sixes though so that's two three up saves he's yeah he's dead does he blow up no he does not but yeah he's uh yeah he did I know the other squad here is gonna fire into my other landspeeder these are gonna be hitting on threes re-rolling ones because of the shuriken that yeah they are shuriken and they're bl-10 get some real ones so now these are going to be wounding on fives so we've got one one five all right one three up Wow and now his his Farseer is gonna throw his spear at my land speeder hitting on a two that's a hit moving on a - that's a wound ap - nothing so looking for a three up yeah with the three all right so now his wave serpents gonna fire into him we're gonna go the schedule lasers first these are going to be hitting on threes because he didn't move all right these don't get too real ones these are the scatter lasers and this is going to be strength six so looking for fours to wound so we got two wounds AP AP nothing so two three ups failed one another underslung sure Concannon these are gonna be hitting on ya and reroll ones because the shirtkin so still a Miss so we got two hits straight six so that is one minus three and one regular so the minus three one looking for our fill first nope and then the - nothing does make that one so now his XR flyer is gonna fire into my dark talent over here so he's going to be hitting on fours right or hits on Tuesday - one because he moved their heavy weapons and - one because it's hard to hit so these are going to be hitting on fours making one this is the pulse laser so strength eight so looking for a three to wound that is a wound AP minus three so looking for a six up save someone that fell first no no Phil face there so that's just three damage all right and now the which one's these the bright Lance's they're gonna fire now so these are going to be hitting on fours got one hit all right he's gonna spend a command point to roll it okay there you go I got two hits oh yes and I was gonna roll we roll at a second to see if he gets it back but for now these are two hits strength strength 8 so wounding on threes move re rolling the wounds though because of him once again so now he's gets a reroll because of sky hunter because he has fly rule so he still gets one wound there ap minus 4 so that's just gonna go straight through to damage and then to see if he gets back for that command point that he used through the re-roll no doesn't I get back alright so now that howling banshees are gonna fire into my bikes over here so we've got five shots because the X arc has the executioner hitting on three three rolling ones because of because of the BL tan hit e winding on strength three so wound down five strength for still wound down fives so we got two wounds one is that - three so one is going to be a five up in voll say because they advance with jink nope didn't matter we've got the three up armor save that makes it with a fill face woo all right so now his X X autarky sorry I don't know why all these arcs on target is gonna fire into my bike so we've got his twin catapults hitting on twos re-rolling because of either bl-10 or himself either which one so that's four hits strength for right so wounding on fives no wounds there and now here comes his his laser Lance so hitting on a two that's a hit wounding on a wounding on a three no two wound there all right so now his shining spear is gonna fire into my bikes he chose with his warlord tray which is the natural leader that he chose them so they get to reroll everything not just the ones to hit here so these are going to be hitting on threes which ones are these ones these are the the catapults so all right reroll those because of the warlord trade all but one which is pretty good these are strengths for so wounding on fives sixes are eighty minus three so we got two sixes three sixes and a five so you've got ap minus three right so they're gonna be five up in ville saves from these ones make two of them which is not bad and then I've got one three up save to make for the other one and make it without Phil face whoo and now they're gonna fire their Lance's into them so hitting on threes reeling because of the trait alright so that's three hits strengths eights and wounding on 302 or straight six one strength eight everything's wound on threes though that's right I knew there was some reason he said that all right so that's two wounds AP AP minus four so we got two five up in volsces because of jink and i failed them both and it's to damage each that is uh two dead bikers brutal alright so now this other wave surfer is gonna fire into my flyer over here so we're gonna go with the the pulse laser on top first scatter laser sorry not pulsar scatter laser the other laser the less secure laser hitting on threes because he didn't move pores Oh force because I might as well hit thank you for remembering that all right yeah he's gonna stop remembering my good stuff so two hits strength six so wounding on a affordably so that's got one with a six that's ap 1 AP nothing so we got three up save what is that one damage one damage and now the underslung sure Concannon hitting on fours might be rolling that ones those ones two of them all right so that's two hits strength six so wounding on fours nothing there all right so now he's actually gonna pop his serpent shields with him here so this is going to be what is he again on a two up III mortally wounds which is the nearest unit so that's the two up so that goes off d3 mortal wounds one mortal wound and now he is going to go into him so serpent shield popped that's cocked that does get that goes off so d3 mortal wounds three portal wounds and he is dead I don't think he's well let's see if he explodes and then we'll find out if he's close enough no he does not warm up all right so now his that's it for the shooting face onto the assault face his Holly man she's gonna charge into my Black Knights I cannot overwatch because of their masks and they are totally in and now his aunt Ark is gonna charge into my Black Knights and he is totally in and the shiny spirits are gonna charge in and they are whoo they are just in they were about three inches away alright so starting out the fight face the Autarch gonna start us off here hitting on twos re-rolling ones because of himself that's four hits shrank six and wounded on threes you got three wounds AP minus four so that's the jinx only against it so it's dead so that's two times each so that's three dead rupal alright so now that Holly man she's are going to go they are going to be hitting on threes so these are gonna be hitting on furries reroll in ones because of the lark over there these are the regular ones hitting on threes we're rolling those ones alrighty pretty good well not as good as I thought so these are now strength three so looking for fives to women's we got who what whoo there you go so you got four wounds AP minus three so forth four six up showing them fill faces let me see for fill faces I'm gonna feel faces no no Phil faces so yeah he did all right so that is it for the Eldar turn here on turn one we will come back to you after movement phase four the Dark Angels here on turn two all right movement phase here for the Dark Angels these guys moved up here he face over there I asked the bar is one of these dices I was over on the other side of the table there he's like do you what are you sure you want to use my dice I'm like yeah I'll give it a shot why not so I roll for his advance and rolled to one he warned me to be fair he warned me so yeah I roll the one for his advance over there these guys just moved up over there he turned and moved over there and in the process flew over the howling banshees there so now at the end of the movement phase he is going to drop his stasis bomb onto the howling mangies so there are six in there so I roll a die for each model in the unit up to ten and on it for every four plus they take a mortal wound so looking for four pluses that is pretty good so it is for dead howling man geez alright so we're gonna start off the psychic phase now with him casting mine worm into his howling banshees there so looking for a six getting it with a nine I'm gonna try tonight no it goes off Roo's the Farseer oh and he does deny it well done alright now he's going to cast smite which is gonna have to go into the banshees over there getting it with seven so he gets to deny two so looking for seven eleven holy cow man Wow alright and starting off the shooting phase my librarian is gonna fire into his howling banshees there so I've got four shots hitting on threes all righty that's all hits strength for toughness three wounded on Three's we got two wounds AP nothing to four ups and he makes them both I know my interrogator chaplains gonna fire into them as well that is all hits wounding on threes we got three wounds three four ups failed one of them it's a four up so we failed two of them all right so now my bikers here gonna fire into a shiny Spears he's gonna spend the to command points for lightning fast reactions so let's see if he gets those back looking for sixes no does not get them back so he's out of command points so now here we go they're going to be shooting there the twin Boulter's first these are going to be hitting on four since it's minus one two hit okay we'll come back to that all right and wounding on fours we've got six wounds there so six four ups or three ups one second alright so it's six three ups here wha makes all but one all right now the plasma going to fire they are going to supercharged so I'm gonna be hitting on fours ones and twos will kill me so we got the first guy Oh so one hit and one I'm gonna spend my last command point on that one alright so that's two hits and then the second guy he will be dead but he did get the third so that the extra that spend those two command points work so he killed one of my guys there but I got three hits strength 8 so wounding on twos whoa who what why why alright so one wound for up in voll save at least he didn't make it so he's gonna put it on the X arc so that is down to one wound on that X arc so pretty brutal all right so now my my dark talent is gonna fire his hurricane Boulter's into his dire vendor squad there and he's gonna fire the rift cannon into his wave serpent over here so we're gonna go with the hurricane Boulter's into the tire vendor squad we got 24 shots coming in here hitting on threes because it's he's down to for hitting a ballistic steel for with with the wounds that he's taking plus one because of strafing run all right we'll come back to that all right and wounding on threes all right come back to you that all right so we had 16 wounds there so now he's gonna be four up so he's gonna do this twice failed one two three four and then you've got two five oh you fail five so that is that is the squad dead and now the rift cannon over here Dee three shots three shots with the filters blur so these are going to be hitting on fives because he's flies so I don't get strafing run fours ballistics kill and he moved in as heavy so looking for fives to hit getting one wounding on a three that's a wound to AP minus three oh yeah so six up node goes through so that's three damage onto him and then let's see if the rift cannon goes off it does so that's going to on a four up instead of a three up yeah the rift cannon goes down to a four up so he's so that does go off so it's d3 mortal wounds three mortal wound so he takes six wounds that's crazy so now he's got the spirit stones because I was thinking serpent shields looking for six and so he saves two so he takes four wounds alright so now my my pop Gary here is gonna fire into the shine Spears he's not going to super charge because I don't feel like killing him so I've got two shots there these are going to be hitting on force because - one to hit because of the stratagem that he popped over there see that would have been dead so I made the right call haha strength seven looking for a 3-2 wound that's a wound oh and he's good with a six up save alright so now my that's it for the shooting face so on to the assault phase my interrogator chaplains gonna charge into his ought are Kover there so overwatch coming in here these are the the catapults looking for sixes nope re rolling because of oh no there were no one's there once again alright and now the Chinese spear re-roll in ones nope not there so his charge distance yeah it's totally in and then the apothecary is totally in barely I shouldn't say totally but he is in and then the librarian is is totally alright so we'll move them in and yeah okay we'll come one second rule and now these guys are going to charge into his shining spear so here come their catapults first their only ones getting one-hit strength what is it nothing so there are no women there for strength force or no wound and now the Lance's were your only ones oh no oh no one hit move down to three that's a wound in two mice course that's just dead right cuz it's too damaged so and their charge distance is whoa that's when the sixes come up all right fair enough all right so starting off the fight face my librarians gonna go first into his all talk there so I've got three attacks these are gonna be hitting on fours because he's - one two hit because of his relic which is a shimmering plume or something shimmering plume so hitting on fours close enough wow that is I mean even if he didn't have the shimmering plume I would not to be hitting anything there oh we know within range of the pot care of the the what's-his-face the tear Gator chaplain so rear Oh lean hey there we go I got would have been nice so one hit wounding on a four you know you know what man alright so now my apothecary is going to attack in he's going to be three tax hittin on fours rear rolling ones and twos don't get to roll that three because it would have been a hit before the minus one but getting reroll so that's two hits strength five because he's got a Corvis hammer that's two wounds and sixes so these are going to be d3 wounds if he doesn't same a P minus one but he makes both of them right is he only he's only four always at a four pin one okay so that goes through one of them goes through d3 wounds three wounds with a fill face and now my interrogator chaplains gonna tack in he's got three texts hitting on threes because it's minus one to hit re-rolling one's not reeling that too so that's yeah but the two he hits on two so that two would have yeah so two hits strength plus one wounding on threes that's two wounds ap minus one for ups he makes one fails one two wounds so he's down to one and now my bikers are gonna tech in they've got one attack each sergeant has an extra attack and a sergeant has a chain sword so that's going to be an extra attack again so we got five attacks coming from them these are going to be hitting on threes because he doesn't have the they're not they're not - one day and those reflexes were only for shooting re-rolling because they are within six of the interrogator chaplain all right wounding on fours we got three wounds AP nothing makes all but one so he fails one so that is going to be the guy did okay now his shining spear is going to activate so he's got two attacks hitting on threes rear only ones because of the Attar all right that's two hits strength three so wounding on fives no no wounds there I know the auto tark's going to attack into my apothecary over there so he's got hitting on twos rear only once because of himself no so you got three hits strength three so looking for fives to wound no no wounds there and that is it for the Dark Angels turn here on turn two so we've got one leadership test to take for the Banshee there so you lost five guys so five plus two is seven and she is good all right so we will come back to you after movement phase four the Eldar here on turn two alright movement phase here for the Eldar on turn two he moved across over this way these guys fell back out of combat over to here he moved up over this way the wave serpents moved as moved a little bit over there these guys these kind of Stood Still or they know they moved up over here to surround his Farseer his wharf spiders did there it's not flicker jump is it warp jump and jumped up over here twenty two inches which is brutal the striking scorpions are moving up over this way and the swooping Hawks are moving up over this way as well they advance right they advance so that is it for the movement phase we'll come back to you with the psychic phase alright now as far as here is gonna start us off with a smites into my flier looking for five ooh rules of the Fox here ah and it goes off with an eight I am uh I'm gonna try to deny it because I want to try to save that cat looking for a 9 mm so it goes off d3 water loons three mortal wounds does he explode no he doesn't explode it can't even do that for me he can't even die right alright and now he's gonna cast executioner into my bikers over here so he's looking for a seven going off with a seven so it's d3 mortal wounds three mortal wounds that's gonna kill one guy and then do another wound and because of that it's going to be doing what is it d3 an additional and Hilde model is as additional d through our wounds with additional one wound so that kills that guy all right so now the warfighters gonna fire into my biker over here so we've got 18 shots the X arc has what does it plug has two weapons there these are gonna be hitting on threes and these are going to be wounding on shrink six of wounding on threes no okay cuz it's a yeah because I couldn't have charged all right so it's minus four so he is uh did that was sweeping Hawks are gonna fire into my interrogator chapel area because is the closest one only five or six of the regular guys are in range so these are going to be their shots hitting on threes all right really good actually really good you got the one two over there all right and now these are going to be strengths three right these are strengths three mooning on wounding on fours fives sorry mooning on fives so we've got all right so we've got three six seven wounds AP AP nothing right it's the seven wounds AP nothing so looking for three ups oh fail four of them then he's going to use his warlord trait of a six up ignoring wounds ignored one of them so he takes three wounds and now the X arcs gonna fire with a strength five gun hitting on threes they're not uh it's not shirking so now wounding on fours whose strength five getting one wound AP nothing three up all right six up ignoring wounds all right thanks for another wound I know the Farseer is gonna throw his spear at him hitting on a two that's a hit gosh Mooney not a - that's a wound AP AP nothing so three up are you kidding me are you kidding me alright as d3 wounds three routes alright so three six up Norwood six come on show me the fill face I just want some fill faces if you show me to fill faces he's alive if you show me no fill faces he's dead the only show me one fill face he's dead I need to fill faces three fill faces I'll be very happy I got one dice that's just that's worse that just rubs it in that's just rubbing it in so that is play the warlord all right so he's shining the science fear here's gonna fire into my apothecary I think he's the closest one there he's in range with the shirtkin catapult but not the spirit self and he's gonna yeah because he's gonna he's gonna roll everything there so these are going to be hitting on threes alright so that's all hits strength forests looking for size to wound we got one wound an AP minus three so looking for a six up shown that fell first oh when I do I get it with the fill phase I know the dire Avengers gonna fire into my apothecary over there hitting on threes are we rolling ones because of the BL tan which is pretty good wow really good alright these are now going to be wounding on fives all right so it's three just the three that are at ap minus three right so we've got three six ups show me them fill first those no fail them all and now the wave serpent over there is gonna fire into my apothecary so he doesn't suffer the minus one to move because of heavy because is the closest model so these are going to be the scatter lasers hitting on threes oh hey no he's not wounded no I didn't get I didn't wound so hitting on threes strength six and wounding on threes alright so we've got one two three four five AP - nothing right so five three up saves come on three ups oh I failed one one and now the underslung shuriken cannons firing in here hitting on threes wounding on fours runing on three winning on Three's minus 3 so 1 is -3 looking for a fill face no I don't get that so he is did all right so now he's gonna fire into my dark shroud here so he's got to pulse lasers these are - when the hits he's gonna be hitting on fours re-rolling once all right rear rolling ones no no hits they're too bright Lance's two hits strength eight someone down threes we got one wound re-rolling because he's got the fly special rule so that's two wounds AP minus four so those just go straight through doing eight damage so he's down to one brutal and now his wave surfers gonna fire into my into my dark shroud so he's the closest model so here he's got doesn't have a - - this is a movie but he does have a minus one because of the Tharks rad beam - one two hit so that's he's got one two three four five six hits there these are strength six so looking for force to wound we've got one two three wounds three three up saves and I failed one does he explode no he does not alright so now that's the end of the shooting phase his howling banshees gonna charge into my librarian over there I get no overwatch because of her special rule seven inches and she is in killer and now she's gonna be attacking in three attacks hitting on threes alright so that's two hits wounding on fives getting two wounds AP minus two so we got two five up saves hey I mean both of them I'll take that whew and now I get to attack back so I've got three attacks eating on - one because of the howling benches because there were Banshee masks so I got three attacks hitting on fours I got one hit oh the ex arc ability sorry so we got one one hit strength for toughness three so looking for a three two wounds that is a wound ap minus three so she is dead all alright that is it for the Eldar turn here on turn two we'll come back to you after movement phase for the Dark Angels here on turn three alright so that's his movement is just over there that is it for movement phase so we're gonna go on - the psychic phase he is going to cast he is going to cast mind worm onto his onto his alt arc over there so looking for a six getting it with an eight you gonna try deny it denies it with a nine kill her and now he's gonna try to smite him going off with an eight don't do it again oh no but rules of the Farseer you know what you know what you know what all right onto the shooting face he is gonna fire into his ought arc four shots hitting on threes oh no - one so hitting on fours alright so got two hits strengths for toughness for looking for force to wound that's two wounds - three ups so he is dead and that is slay the warlord and that's it for shooting face onto the assault face he's gonna charge into him so overwatch from your one shiny spear no hits from there and then the sphere itself is not a hit his charge distance is totally in and now the librarian is going to try to whack in with his sword three attacks hitting on threes oh there we go the to fill faces that means something right wounding on fours no it doesn't mean anything come back to you with his attacks and now come the attacks from the shiny spear hitting on threes that's two hits wounding on fives that is one wound AP AP - 4 so that just goes straight through to damage he's down to three alright and that ladies and gentlemen is where we're gonna call this game because I've got one guy with three ones left he will just move out of there and then everything else will just wail on my brain a year so yeah cuz they could move and ignore their the heavy penalty he could move 20 inches and still be with well within range of him and all of these guys over here we get TN so yeah that was brutal I think Raven wing they need a little help so hopefully we'll get that with the new codex that's coming out real soon and we'll see how that goes but it was still a ton of fun and he played it very well and that goes to show you that going first does not guarantee you the win a lot of people have been complaining about that but it's just you need to know how to deploy your units and you need to be able to know how to and he thought he was going first I had to seize on him but he still deployed his units with going second in mind which was holding back there and have the deep strikers that were a threat that made me have to hold guys back here and I couldn't move everybody up and he just deployed it well so that I couldn't bring the full bear the full weight of my shooting against him that first turn so they're really good the new Eldar codex is really good the DL tan getting to reroll those reroll those shuriken weapons getting a plus-one to their leadership the warlord trade is super good getting the that was that was the see oh oh yes so this is a free rolling on ones oh yeah free roll we roll everything we could just choose the friendly unit during the shooting phase super good so BL tan is gonna be up there to a latoque was really good I faced them before with the -1 to hit outside of 12 inches like the Raven wing the Raven guard is uh yeah it's it's awesome it's really great and makes me excited to finally get my code X's so we'll see how that goes but the new mission I was looking through the missions that they have now from the chapter approved and they look like a lot of fun I just picked up the book literally just like minutes before we started playing this game so that's why we chose this one mission would have been a lot of fun if I could have survived a little but it was a lot of fun just to play in general but it made me think it made you know it made me think cuz I didn't want to I didn't want to leave this one completely open because I would have been four points for him that he could have deep struck on two and lost me a point with not holding it but my my my forest was designed to be really fast and get up in his face and they couldn't do it because of the way the mission played so that's pretty awesome the way that comes into it so I think it's gonna be a lot of fun I think it's a it was it was the new missions look like they're gonna be a ton of fun look really interesting and have some really cool quirks to them that I think are gonna make you to make a really interesting time because they've got they've got new trait they've got new maelstrom of war ones and new eternal war one so they've got the best of both worlds therefore whatever you want to play so I hope you guys have all enjoyed it I certainly have I have been Phil the glacial geek as always my opponents been Kyle until next time have fun [Music]


[2933.4]



Description:
More from this creator:
Support the Channel: https://www.patreon.com/TheGlacialGeek

This is a Glacial Geek 8th Edition Warhammer 40,000 Battle Report! Aeldari feet had not walked upon this planet in centuries. There were no Eldar settlements disturbed, there were no Biel-Tan displaced, but that mattered not. What mattered was that it HAD been Aeldari ... And always would. The Dark Angels were dispatched with haste as the Eldar ravaged the Imperial cities on the planet. Speed was of the essence and the bikes of the Ravenwing would carry the vengeance of the Unforgiven. Will the Craftworld be able to reclaim this planet for the Biel-Tan, or will the Sons of the Lion reclaim it for Terra? Watch and find out!
Disclaimer:
TranscriptionTube is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com
Contact:
You may contact the administrative operations team of TranscriptionTube with any inquiries here: Contact
Policy:
You may read and review our privacy policy and terms of conditions here: Policy